Predictions on football matches are accepted for regular time (90 minutes)*. Time added to regular time by match officials is known as additional or injury time. Extra time (two extra halves of 15 minutes each) in Cup matches is not the same as injury time and is not taken into account unless otherwise specified.
For example, a prediction is made on team 1 winning a match in the ¼ finals. At the end of the match (0-0), the referee signalled for extra time (two extra halves of 15 minutes), during which team 1 scored a goal in the 120th minute. The prediction on Team 1 winning loses because regular time ended with the score 0:0 (draw). In this example, the prediction made on Team 1 to qualify for the semi-final would have won (a "Qualify" prediction).
Goals, substitutions and other match events that take place during injury time are classed as having taken place during regular time.
For example, in the 90th minute, the score is 0:0. 5 minutes of injury time are added to regular time. The home team scores in the 5th added minute. The prediction is settled on the basis of the match ending with a score of 1-0 with the goal scored in the 90th minute.
* Football matches can also be in the following formats:
Predictions made on either team to win with a handicap. Handicaps can be less than, greater than or equal to zero. In order to determine the result of the prediction for actual goals made by the team on which the prediction is made, the handicap is subtracted (if the handicap is negative) or added (if positive) for the selected team (the handicap for the second team is not taken into account). If the result of the match is in favour of the selected team, the prediction wins. If the match ends in a draw, all prediction game coupons are subject to push.
For example, if the prediction is made on Team 1 with a negative handicap of -1, and the match ends:
a) with a score of 0:0, then the prediction loses;
b) with a score of 1:0, then the game coupons of the prediction are subject to push;
c) with a score of 2:0, then the prediction wins.
If the prediction is made on Team 1 with a positive handicap of +0.5, and the match ends:
a) with a score of 0:1, then the prediction loses;
b) a final score of 0:0, 1:0, 2:0, etc., then the prediction wins.
Predictions made on the outcome of the 1st half and final score — "Half Time/Full Time." With "Half Time/Full Time" predictions, you must correctly predict the outcome of the first half and the final score. In the Sports section, letters are used to indicate these selections:
The first place is the selection of the 1st half, and the second is the match. The outcome of the second half has no significance for the settlement of this prediction.
For example,
Reference letter examples of Half-Match prediction selections:
In all predictions associated with the number of player warnings, sending off players is not counted. If a player is dismissed for two yellow cards, one is counted.
Cards received by substitutes, reserve players, trainers, or other individuals not participating in the match are not counted.
Cards shown after the final whistle are also not counted. Cards shown during the half-time interval are considered shown in the second half.
For example, in the match, three yellow cards were received by the home team, and four yellow cards were received by the away team. One of the away team's players was shown a second yellow card and was sent off. In this case, for prediction settlement purposes, the result for the total number of yellow cards is counted as 3:3 and "sending-off" occurred.
Predictions on player metrics.
When settling predictions on player statistics, the following events are considered to have occurred:
For example, after the goalkeeper performed a goal kick, the ball went out of play on the touchline and the referee blew the final whistle. It is considered that a goal kick was the final match event to occur.
For example, the ball rolled out of play behind the goal line off a player from the defending team, and the referee blew the final whistle. A corner kick is not considered to have taken place.
The game coupons of all predictions made on a player's statistical (or other) indicators are subject to push, if said player is not included in the starting lineup.
Predictions on an event that will happen to the player earlier. A list of events that can happen to the player indicated in the prediction during the match is offered.
Game coupons of all predictions made on a player are pushed if such player is not included in the starting lineup.
The "Will play entire match" prediction wins only if the player plays the entire match and none of the other listed events happen to the player (no goals scored, no yellow cards received, etc.).
A "Will play entire match" prediction only wins if the goalkeeper plays the entire match and none of the other specified events happen: they do not concede a goal, do not receive a yellow card, do not save a penalty, are not replaced, etc.
If the goalkeeper is substituted, then all "What will happen first" predictions made on them will be subject to push.
Predictions on "How the first goal will be scored" Predictions on the player who will score the first goal with the following outcomes:
If the match ends with a final score of 0:0, the prediction loses.
For example:
A free kick was taken, but a second player (or the goalkeeper) touched the ball before it crossed the goal line. If the scorer is listed in the match report as:
Predictions on the time an event will occur. Predictions on the time an event from the offered list will occur. Options: the time of the first goal, the time the first yellow card is shown, etc. The prediction will win if the minute (excluding seconds) at which the specified event will occur is specified correctly.
For example:
the time of the first goal will be determined as follows:
Predictions on events of the first 3 minutes of the match. If the match is interrupted during the first 3 minutes for reasons unrelated to the sporting event (weather, spectator interference, technical failures, etc.), all prediction game coupons on events of the first 3 minutes (touching the ball by the goalkeeper, foul, out, etc.) are pushed.
Predictions on the outcome and total goals in the match. Predictions will win if the outcome of the match and number of goals scored are indicated correctly.
Note. Total — the total number of match events (headers, corners, yellow cards shown, etc.) predicted with the options "more than" (">") or "less than" ("<") in relation to the number of anticipated events set by the Betting Organiser.
For example:
Predictions on corner kicks from all 4 corners with the options "Yes" or "No". In Live, corners are counted in the comments box to the right of the current score and displayed as 0-0-0-0.
Explanation of corner count display:
The corners are designated from the viewpoint of the central stand, where the nearest left-hand corner is the first 0 in the corner count (X-0-0-0), then the further left-hand corner (0-X-0-0), the further right-hand corner (0-0-X-0), and finally the nearest right-hand corner (0-0-0-X).
Example 1:
At the end of the match, the corner kick score in the comments field is 0-X-X-X:
Example 2:
At the end of the match, the corner kick score in the comments field is X-X-X-X:
For example, the match ends with the following in the comments field: 0-X-X-X. A prediction made on "Corners Will Be Taken From All 4 Corner Flags - yes" loses, a prediction made on "Corners Will Be Taken From All 4 Corner Flags - no" wins.
The match ends with the following in the comments field: X-X-X-X. A prediction made on "Corners Will Be Taken From All 4 Corner Flags — yes" wins, a prediction made on "Corners Will Be Taken From All 4 Corner Flags — no" loses.
Predictions made on goals scored from set pieces. A goal is deemed to have been scored from a set piece if no more than two touches of the ball (including the initial one) were made by players of both teams from the moment the set piece was won to a goal being scored. A touch of the ball by the defending team's goalkeeper is not taken into account.
Note. A set piece is when the ball is kicked back into play after a corner, penalty or free kick. A penalty goal is considered a goal from a set piece.
Predictions on penalty line goals. The line is considered part of the penalty zone.
Predictions on a penalty shootout. In the settlement of these predictions, team penalty shootouts are taken into account that are not interrupted by a penalty from the opposing team.
For example:
Prediction "Team 1 scores 2 goals in a row". The prediction wins if Team 1 scores 2 goals in a row without conceding a goal.
Additional information on counting own goals. When settling predictions on "Via header" and "Via penalty", as well as other predictions associated with individual and team statistics, own goals are not taken into account.
How predictions involving Video Assistant Referee (VAR) are settled.
The use of the Video Assistant Referee (VAR) ("Video Review") during matches is confirmed by TV broadcasts after one of the following events:
Note. The message "Goal Check" on the scoreboard, or the referee putting their hand to their ear, are not indications of an official video review. All other conversations between referees and their associates are also not considered official view reviews.
Prediction on medical assistance on the field. The medical team is only considered to have entered the field when the referee grants permission and the player receives assistance. When settling predictions, the following is not taken into account:
Predictions placed on goalkeeper touching the ball. The goalkeeper touching the ball involves the actual possession of the ball. If the goalkeeper touches the ball several times during possession, it is counted as one touch. Only touches of the ball by goalkeepers on the playing field are taken into account.
Example 1:
the goalkeeper caught the ball with his hands and kicked it onto the field. This is considered to be one touch.
Example 2:
the goalkeeper, while in possession of the ball, touched it three times with his foot and kicked it on the field. This is considered to be one touch.
Example 3:
the goalkeeper caught the ball with his hands, passed it, and received a return pass. In this case, two touches are counted, because the ball was in play after the first touch.
Predictions on "Team 1 goalkeeper touches the ball first" and "Team 2 goalkeeper touches the ball first". Predictions are settled based on which team's goalkeeper touches the ball first in the match; touches of the ball by field players are not taken into account.
The "The ball goes into the goal, but the goal will not be counted" prediction. When settling the prediction, non-playing moments are taken into account.
Example 1:
a fan ran out onto the field and scored a goal. The "The ball goes into the goal, but the goal will not be counted — Yes" prediction wins.
Example 2:
after a goal and the game has been stopped, the goalkeeper kicked the ball in his own net. The "The ball goes into the goal, but the goal will not be counted — Yes" prediction wins.
”Disallowed goal” prediction. When settling the prediction, goals during the game and goals cancelled by the referee are counted.
Example 1:
after a goal was scored, there was a VAR check and the goal was cancelled. The "Disallowed goal — yes" prediction wins.
Example 2:
when the match is stopped after the whistle of a referee, etc., a player kicks the ball into the goal. The "Disallowed goal — yes" prediction loses.
Example 3:
after a goal, the ball rolls out and a player kicks it back in. The "Disallowed goal — yes" prediction loses.
Every Disallowed goal prediction can be considered when The ball goes in the goal but the goal is not scored, but not vice versa.
Prediction "Which team will score (concede) more (fewer) goals in the tournament", as well as predictions on "Which group will score the most (least) number of goals" and "Which team will score the fastest goal (min.)" and "The national team will score (miss) the most (least) number of goals". These predictions are settled taking into account extra time and excluding penalty shootouts. If two or more teams scored (missed) an equal number of goals (or two or more teams are equal in the predictions "Which group will score the most (least) number of goals" or "Which team will score the fastest goal (min.)"), such predictions lose.
For example:
the prediction "Qatar will score more goals in the tournament - Yes" will lose if any other team scores the same number of goals.
"Predicted goals (xG)" prediction. These predictions are settled using absolute values (in hundredths). If they are a hit with the total, the game coupons used for the prediction are pushed.
"Number of goals scored in the 90th minute" prediction. When settling this type of prediction, goals scored from the 90th minute (89:01) until the end of the regular time are counted. Injury time is taken into account.
"The latest goal in the regular time (min.)" prediction. When settling this type of prediction, the sum of the regular time minutes and the minute in which the goal was scored in the injury time is counted.
Prediction on the ball hitting the wall after a free kick. The prediction will win if, after the free kick is taken, the ball touches any player who is part of the wall, regardless of their position (standing or lying down). Touching the ball is only counted if the ball hits the wall directly; preliminary ricochets off other players or objects are not taken into account. If a player runs out of the wall during a free kick and touches the ball, then such contact is not taken into account when settling predictions on the ball hitting the wall after a free kick. Also, in the settlement of such a prediction, touches of the ball by players who are not part of the wall at the time the free kick is taken are not taken into account.
Predictions on goals of players in different roles. The roles of players are determined before the start of the match according to the official statement of the team posted on the official website of the tournament. The player's position specified in such sources is used when settling predictions; the player's actual position on the field is not taken into account.
"Head coach or substitute player will receive a yellow or red card" prediction. When settling this prediction, the following is taken into account: a yellow or red card shown to the head coach or declared substitute player in the team's technical area and not participating in the game on the field at the time the card is received.
The prediction will lose if a yellow or red card is shown to a starting player, even if they receive the card after being substituted after being on the bench.
Importance of the stream for settling predictions. Predictions on football are settled based on the main stream, including game replays, while information received from tactical cameras (wide shot cameras, etc.), amateur videos or video bloggers on stands, and other sources, are not taken into account.
1. For settlement purposes, the following events are considered to have taken place when:
The ball hitting the post or crossbar will not be considered as a completed event if:
The total number of corner kicks, as well as the number of yellow and red cards shown in a football match is calculated as per the sources specified in the Rules, while the streams have unconditional priority over other sources when making decisions.
In the statistics, "Shots on target" and "Total shots" according to RunningBall and Betgenius are added to goals, while own goals are not counted. In the event of a foul in the penalty area and a subsequent penalty kick, the data from RunningBall is added to the total fouls, and the second kick is not considered a foul.
2. For prediction settlement purposes related to the time of events, the time an event is recorded is considered:
Attention! For intervals from the 41st to the 45th minute and from the 86th to the 90th minute, statistics are calculated without taking into account time added on to the first half of the match by the referee. In other words, when the timer reaches 45:00 and 90:00, the calculation of statistics finishes.
If the TV broadcast image is unclear or distorted by interference at the moment a corner kick is being taken, then the following will be regarded as indirect confirmation of the corner kick taking place (in order of priority):
The head referee's signal.
The linesman's signal.
The position of the players at the time the corner kick is taken (players are stood near the posts).
The words of the in-stadium commentary team.
If the TV broadcast image is unclear or distorted by interference at the moment a player is being shown a yellow or red card, then the following will be regarded as indirect confirmation of the yellow or red card being shown (in order of priority):
Information available on sites from the list of
sources of information.Information from official protocols.
Note. When settling predictions, a retaken corner is considered one corner.
Predictions on match round stats. The main types of predictions on tour statistics (selections, handicaps and totals) are settled based on the total results of matches. Other predictions on tour statistics are settled based on the wording (total result of matches or the total of selections for each match).
For example,
Predictions on "Over 2.5 goals in 6 or more round matches" win if 3 or more goals are scored in each of these 6 matches.
Predictions on "All matches over 2.5" win if more than 2.5 goals are scored in each round match.
In controversial situations which allow for more than one interpretation of the event, the final decision is made by the Betting Organiser taking into account the best bookmaking practices.
ATTENTION! We strongly recommend you read the Rules of the organization of the activities of Fonbet.com in full before making predictions.